LotR TCG, SWCCG, and MECCG Singles

Lure of Creation

Corruption. A revealed Wizard receives 2 corruption points and makes a corruption check at the end of any movement/hazard phase in a turn during which his company moved to a Haven [H]. Cannot be duplicated on a given Wizard. During his organization phase, a Wizard with this card may tap to attempt to remove it. Make a roll (or draw a #): if this result is greater than 6, discard this card.

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